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Original Star Fleet Battles Game |


First, the Hydrans came barreling in from their corner to join in the fray while my ally, the Lyrans, pulled a Russia and diddled their way to the front. As a result, my two ships came under very heavy fire. While my strategy worked to some extent, I failed to adhere my adversaries pre-game warning about overloaded photon torpedoes.
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Federation Commander SSD (Ship System Display), which allows tracking of ship's power, weaponry, damage, and other functions. |
I decided to take out the Federation fleet one ship at a time and did some damage to one of the three frigates, which subsequently disengaged. However, I left both ships vulnerable to a barrage of overloaded photon torpedoes that effectively ended the game.
It was fun and I am looking forward to playing again, although I wonder if I'll ever be able to pick up on all the tips and tricks others have picked up over the years. I do plan to explore the game more, play some solo games, and many sign up for a three month online subscription.
Having said that, I never try to end a game session without some "lessons learned":
1) When playing against the Federation, stay more than 8 hexes away; use speed and acceleration to do this.
2) Launch drones during impulse 8 of one turn then impulse 1 of the next turn.
3) Always save a few direct fire weapons for opportunistic fire later in the same turn.
I'm sure there were more lessons I should have learned, but that's all I recall.
I liked the game for the most part, but the record keeping was still a bit much. The game does offer an even easier "fleet" scale that might be easier for new players.